Native, not flattened
Every panel, label, button, and layout stays editable inside Roblox Studio.
Create a polished opening menu instead of hand-placing every button. BuildGUI outputs native Roblox controls, a responsive panel, an entrance animation, and action hooks you can connect to your game's screens.
Every panel, label, button, and layout stays editable inside Roblox Studio.
Scale layouts and constraints help the same UI survive desktop and phone screens.
Open, close, tween, and button hooks arrive with the interface instead of as a separate tutorial.
This Roblox Main Menu GUI Maker workflow produces an editable ScreenGui hierarchy instead of a flat image. The result can include Frame, TextLabel, TextButton, ScrollingFrame, layout constraints, responsive sizing, and a Luau controller for the interface states.
Preview the layout here, copy the generated Luau, or import the editable .rbxmx into Roblox Studio and connect your own game data.
Image generators stop at a visual reference. BuildGUI creates real Roblox Instances plus editable Luau, so you can import the result, inspect the hierarchy, connect your game data, and keep building.
Your prompt becomes a constrained UI specification. A deterministic compiler then handles Roblox layouts, sizing, constraints, and scripts—reducing the random broken geometry common in raw code generation.